Class Summary
Canvas CoreCanvas Description
Engine Default Engine class.
Layer Abstract class representing a visual element of a game.
LayerManager As in MIDP2.0, the LayerManager manages Layers.
Sprite Provide some basic sprite functionality: getting and setting of coordinates and dimensions, as well as simple collision detection.
TiledLayer A type of Layer composed of a grid of cells which can contain a reduced set of predefined images.

Copyright(c) 2003-2004 Jordi Martin